Unity 3D is a powerful engine but can get hard to maintain on your local machine. ( A small game can easily run into a gb or more of data ) . The best solution would be to check it into a revision system. yayRead More
Gitlab is the new beast in town when it comes to GIT Repositories.
Why is Gitlab so awesome ?
Its faster than bitbucket when it comes to pull and commits. ( As the project size increased we found BitBucket to crawl ) . GithubRead More
Character movement with vectors- Unit Length vectors
Normalized Vectors or Unit length vectors are very useful and used everywhere in game development.
Consider the example of Pacman(P) and the ghost, Inky (I). Lets say we want the Pacman to move away from Inky but also
In this tutorial we are going to learn how to scale vectors. A scalar has magnitude (size) only. A vector has both magnitude and direction.
Consider the previous example of Pacman(P). Let us assume that the Pacman is moving along the right with a velocity
Quick Distance comparison:
In this tutorial, we will learn how to quickly find out the shortest distance comparison. We add a new character to the previous example Blinky (B). The goal is to find out If Inky(I) is closer to Pacman(P) or Blinky(B).